actionscript2

As the title of this post implies, I’m now coding in Actionscript 2.0. This is the scripting language used by Flash MX 2004 through Flash 8. It’s Macromedia’s attempt to add object-oriented design tools to their scripting language, and I’m appreciating their efforts in this direction. The parts that are wonky for me are the points of interaction between Actionscript and the graphical symbols on the stage. I’ll figure it out though. Just gotta keep tweaking on it.

I’m coding Actionscript because I’m creating a web-based PLM architecture to support this and all our future learning modules. We’re getting a dedicated server this month too, which should help. The server’s problem sequencing procedures can get kind of complicated, and I’d hate to have to rely on a massively shared webserver to support all our projected users.

Today I made the login screen. Again. This time as an object. I’m not sure how to integrate it with the rest of the framework, because as yet the rest of the framework does not exist. I’ll leave that for tomorrow though.

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