Archive for the ‘New Moon’ Category

Testing!

Tuesday, May 24th, 2005

My New Moon project has gone into its playtesting phase! Finally, after four long and difficult years of planning, coding, scrapping, stealing, cajoling, manipulating, testing, redesigning, crying, and a lot of drinking, it’s almost ready to go.

Hopefully no catastrophic flaw will show up to sink it all again. This is the 3rd rewrite and I don’t know that I’d survive a fourth.

New Moon work

Sunday, April 24th, 2005

Though I can’t go into any details yet, I can say that the work I’ve been doing on New Moon lately has come to the point where the whole system is working and being tested by other creators. So far so good. Yesterday I had to redesign the way things were laid out, and it involved several edits to dozens of files, for a grand total of several hundred edits. It made the system better integrated into the game though, and that’s important. I worked my butt off yesterday and got it all runnung. I’m so proud. :)